# Core Game Mechanics

The core mechanics of AImpact revolve around AI nurturing, resource management, world interaction, and a blockchain-based economy, designed to provide deep strategic gameplay and an immersive experience. Below is a detailed breakdown

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<summary>AI Nurturing System</summary>

Initial Setup:

Players start with a basic AI "seed" equipped with minimal logic modules (reasoning, learning) and initial attributes (Intelligence: 10, Emotion: 5, Ethics: Neutral).

The AI is generated as an NFT with a random initial rarity (Common, Rare, Legendary), affecting its growth potential.

Growth Dimensions:

Intelligence: Determines the AI’s ability to solve complex tasks, such as decrypting codes or optimizing systems.

Emotion: Influences the AI’s depth of interaction with players and NPCs; high-emotion AIs excel in social tasks.

Ethics: Ranges from altruistic (+100) to self-serving (-100), shaping the AI’s worldview and behavioral consequences.

Nurturing Methods:

Dialogue Training: Players interact with the AI via natural language input, with tone choices (e.g., encouraging, stern) shaping its personality.

Task-Driven Growth: Completing specific missions (e.g., repairing a virtual city’s power grid) boosts corresponding attributes.

Blockchain Logging: Each attribute upgrade is recorded on-chain via smart contracts, generating a growth log NFT.

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<summary>Resource Management System</summary>

Resource Types:

Compute: Used to run AI training, with consumption proportional to task difficulty.

Data: Enhances AI learning efficiency, obtainable through missions or trading.

Energy: The foundational resource for sustaining AI operations; shortages degrade performance.

Acquisition Methods:

Earned via mission rewards, player trading, or staking tokens for exchange.

A decentralized marketplace supports real-time price fluctuations based on supply and demand.

Management Strategy:

Players must balance resource allocation; over-investing in Intelligence might deplete Energy, forcing the AI into dormancy.

Advanced features (e.g., overclock mode) require additional token staking to unlock.

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<summary>Dynamic World Interaction</summary>

World Modules:

The virtual world is divided into three domains—Technology, Economy, and Politics—each with real-time status (e.g., Tech Level: 50/100).

AI actions (e.g., developing renewable energy) directly alter domain states, triggering chain reactions.

Missions and Events:

Solo Missions: Tasks like "optimize traffic networks" improve AI attributes and city efficiency.

Global Events: Events like an "AI rebellion crisis" require collective player action, with outcomes recorded on-chain.

Branching Endings:

Depending on AI attributes and player decisions, the world may evolve into a "Technological Utopia," "Digital Hegemony," or "Chaotic Disorder.

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<summary>Blockchain Economy and Social Features </summary>

Token Economy:

AImpact Token (AIM): Used for trading resources, unlocking features, or participating in governance.

Players earn tokens through missions, compute contributions, or market profits.

Social Mechanics:

AI Duels: Players can pit their AIs against each other (e.g., puzzle-solving speed), with winners earning token rewards and results recorded on-chain.

Alliance System: Multiplayer collaboration to nurture a super-AI, sharing profits and countering external threats.

Asset Trading:

AI NFTs, resource packs, and rare gear can be traded on the in-game marketplace or platforms like OpenSea.

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<summary>Feedback and Balance</summary>

Real-Time Feedback: The AI generates personalized responses based on the player’s style; a high-emotion AI might proactively express concern for the player.

Risk Mechanism: Over-specializing in one attribute (e.g., Intelligence 100, Emotion 0) may cause the AI to become unstable, requiring a reset or repair.

Balance Design: Mission difficulty and resource scarcity prevent unchecked player expansion.

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